Showing posts with label android. Show all posts
Showing posts with label android. Show all posts

Friday, April 2, 2010

An Android OpenGL Deep Dive

I'm doing a deep dive to learn OpenGL on Android. Here are a few of the resources that I found in the past few days. First, if you don't know OpenGL, I'd start with Erik Bergman's Android OpenGL
Tutorials. These seem to be based on the NeHe Android ports.

From there I would look at few sample projects. I found these to be helpful:


http://code.google.com/p/akjava-android-project/
http://code.google.com/p/android-gamedev/

This project includes a Space Invaders clone.

As well as sample code to load .obj and .md2  files.

http://code.google.com/p/android-gl/
These 14 tutorials are based on this C++ tutorial, which have been rewritten in Java for Android.
http://www.zeuscmd.com/tutorials/opengles/index.php


http://code.google.com/p/nehe-android/


Finally, here's a Tetris clone:

http://code.google.com/p/monolithandroid/


Let's not forget Replica Island, a complete 2D side-scrolling  game.


The complete source can be found on Google Code.

Monday, March 15, 2010

Beginning Android Notes

Beginning Android Notes


Downloads

Subversion Eclipse Plugin


Recommended Beginner Examples 

HelloWorld
Hello, Views
Video Tutorial of Notepad (I haven't watched. Let me know if it's good)


OpenGL Info


Gears
C++ OpenGL Video Tutorials - Approximately 20 video lessons compatible with Mac/Linux/Windows (just 'make').

Market Place



Misc

DroidDraw - A basic UI tool for Android.  The few tutorials are good for a beginner.
Android Developer Guide